Field manual
Everything the shift never has time to explain at three in the morning.
Basics
What the game is, what a shift is, and how to read the screen.
Mechanics
The loop, the fleet, the resources and how a night is scored.
Incidents
What each incident does and the log signature that gives it away.
Commands
The terminal, the diagnostic commands and what every intervention costs.
Modes
Campaign, endless and the guided first night.
Story
The premise, the voice in the log stream and the arc across ten nights.
Reference
Glossary, log lines, achievements and what is stored on your device.