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Field manual

Everything the shift never has time to explain at three in the morning.

Basics

What the game is, what a shift is, and how to read the screen.

Mechanics

The loop, the fleet, the resources and how a night is scored.

Incidents

What each incident does and the log signature that gives it away.

Commands

The terminal, the diagnostic commands and what every intervention costs.

Modes

Campaign, endless and the guided first night.

Story

The premise, the voice in the log stream and the arc across ten nights.

Reference

Glossary, log lines, achievements and what is stored on your device.