Overheating
A hardware fault that a software answer cannot fix, and a thermal shutdown waiting at 95 °C.
Last updated:
The only incident in the game whose cause is physical. Cooling on one host has failed, and no amount of software will persuade the metal to be cooler.
What it does
Temperature on one machine climbs past the WARN threshold at 85 °C. At 95 °C
it hits thermal shutdown: the machine goes DOWN and stays there for a full
sixty seconds — the longest forced outage of any incident.
Temperature is clamped to a 40–120 °C band, so this has a real ceiling rather than running away indefinitely. It does not need to run away; 95 °C is enough.
The log signature
The [hw] tag is unique to this incident, and the fan line is the tell —
hardware reporting that it is already doing everything it can:
05:18:30 [hw] web-03 temp 88°C — fan RPM max
05:22:14 [hw] web-03 thermal shutdown at 95°C
If you leave it alone
Sixty seconds of guaranteed downtime on one machine, plus the SLA debt if it stays open. On a small early fleet, losing one of three web machines for a minute is a serious dent in the shift average.
Heat is often a symptom
This is the incident most likely to be a consequence. Sustained load raises temperature, so a machine running hot during a flood may be reacting to the flood rather than to a broken fan.
The way to tell: a genuine cooling fault reports under [hw] with the fan line
and appears on one host without a matching load story. Heat that follows
saturation arrives after the CPU is already pinned.
Two kinds of answer
There is a reversible way to take the load off a hot machine and a permanent paid repair. The reversible one lowers the temperature without fixing anything — undo it too early and the climb resumes.
When it shows up
| Earliest night | 3 |
| Needs | a web machine |
| Weight | 70 |
| At once | one at a time |