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Disk full

A mount point filling up, and writes that start failing at the top.

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The most mechanical incident in the game, and the one with the cleanest signature. A disk fills, and at 100% the machine can no longer write.

What it does

Disk usage on one host climbs steadily. It crosses WARN at 90% and CRIT at 98%. At full the machine starts failing writes, and a sustained write failure takes it DOWN.

There is no cleverness to it — no cascade, no second-order effect elsewhere in the fleet. What makes it dangerous is that it is undramatic enough to scroll past while you are dealing with something louder.

The log signature

A percentage and a path. /var/log is almost always the culprit, which is a joke at the game's own expense:

01:52:19 [web-02] disk 91% — /var/log
02:07:44 [web-02] disk full — writes failing

df confirms it and shows usage per mount point across the fleet, so it is one command to go from "something is wrong" to "it is web-02".

If you leave it alone

Writes fail, then the machine goes DOWN, then the SLA debt starts on top of that. Because the ramp is slow, a disk that reaches 91% during a busy stretch will often reach 100% during the next one.

Telling it apart

Looks similarWhat separates it
Memory leakBoth creep. One names a process and grows RAM; this one names a mount point and grows disk.
OverheatingBoth are single-host and slow, but heat shows a temperature and a fan line.

Two ways out, and they are not equal

This is the one incident where the choice of remedy is visibly economic: there is an instant free answer and a permanent paid one, and the closing log line tells you which route you took. Which is which is worth working out yourself — but note that the free route does not raise the ceiling, so the same disk can fill again later in the same night.

When it shows up

Earliest night2
Needsa web machine
Weight100
At onceone at a time